 This is the script thrown at start by commandline.

<MAIN> mainscript |0|1</MAIN>
 
<World3D> world1 </World3D>
<World3D> world2 </World3D>
<World3D> world3 </World3D>
 

<KIMG> i_logo | data/logozaac.iff </kimg>
<KIMG> i_logof | data/logofond.iff </kimg>
<KIMG> i_degr | data/degr1.iff </kimg>

<t3dmappingSprite> tlogo | i_logo  </t3dmappingSprite>

<t3dEnvMapSprite> tEnvMap0 | i_logo  </t3dEnvMapSprite>

<KColorTable> coltab1 | data/remaptable.iff |0|64|64|64    </KCOLORTABLE>

<cube> cube1 | world2 |0|0|0|0|0|0|1|1|1 |tEnvMap0 |tEnvMap0 |tEnvMap0|tEnvMap0|tEnvMap0| tEnvMap0 </cube>

<krect> r_logoonly | 0.04|0.27|0.98|0.64||0|0|1|1| </krect>

<KIMG> i_lightmap  | data/lightmapgreen.iff </kimg>

<t3dFlatLightMap> tLightMapTr   | i_lightmap | coltab1 </t3dFlatLightMap>

<cube> cube2 | world3 |0|0|0|0|0|0|1|1|1 |tLightMapTr|tLightMapTr|tLightMapTr|tLightMapTr|tLightMapTr|tLightMapTr  </cube>


 <plane3d> logoplane | world1 |0|0|0|0|0|0|1|1|1|
                4.0  | 2.0 | 4|3 |
                0.0|0.25|1.0|0.75| tlogo | </plane3d>


<KCAM> the_camera |0|0|-3|0|0|0|0.5  </KCAM>
--------------------------------- script definition ----
<KSCRIPT>
  <ID> myscript </ID>
  <PLAY> p1 | 400 |0|1</PLAY>
  <PLAY> p2 | 2050|400|1</PLAY>

</KSCRIPT>
<KSCRIPT>
  <ID> mainscript </ID>
  <PLAY> mainpart | 2450 |0|1</PLAY>
</KSCRIPT>
--------------------------
<KPART> <ID> macronoise </ID>
 <Fx><Pa>SpriteLight </Pa>
        <Pa> </Pa>
        <Pa> i_degr </Pa>
        <Pa> cte |0 </Pa>
        <Pa> sin|0.1|10|0.1 </Pa>
        <Pa> cte |1 </Pa>
        <Pa> sin|0.14|10|0.1 </Pa>
        <Pa> coltab1 </Pa>
        <Pa> cte |0.6 </Pa>
    </Fx>
<Fx><Pa>SpriteLight </Pa>
        <Pa> </Pa>
        <Pa> i_degr </Pa>
        <Pa> cte |0 </Pa>
        <Pa> sin|0.2|9|0.1 </Pa>
        <Pa> cte |1 </Pa>
        <Pa> sin|0.24|9|0.1 </Pa>
        <Pa> coltab1 </Pa>
        <Pa> cte |0.4 </Pa>
    </Fx>
<Fx><Pa>SpriteLight </Pa>
        <Pa> </Pa>
        <Pa> i_degr </Pa>
        <Pa> cte |0 </Pa>
        <Pa> sin|0.9|10|0.05 </Pa>
        <Pa> cte |1 </Pa>
        <Pa> sin|0.98|10|0.05 </Pa>
        <Pa> coltab1 </Pa>
        <Pa> cte |0.4 </Pa>
    </Fx>
<Fx><Pa>SpriteLight </Pa>
        <Pa> </Pa>
        <Pa> i_degr </Pa>
        <Pa> cte |0 </Pa>
        <Pa> sin|-0.15|10|0.002 </Pa>
        <Pa> cte |1 </Pa>
        <Pa> sin|0.15|10|0.002 </Pa>
        <Pa> coltab1 </Pa>
        <Pa> cte |1 </Pa>
    </Fx>
<Fx><Pa>SpriteLight </Pa>
        <Pa> </Pa>
        <Pa> i_degr </Pa>
        <Pa> cte |0 </Pa>
        <Pa> sin|0.9|10|0.002 </Pa>
        <Pa> cte |1 </Pa>
        <Pa> sin|1.1|10|0.002 </Pa>
        <Pa> coltab1 </Pa>
        <Pa> cte |1 </Pa>
    </Fx>
</KPART>

--------------------------------
<KPART> <ID> mainpart </ID>

   <Fx><Pa>BindPalette</Pa>
        <Pa>  bounce |100|300|2200|0|1</Pa> the rate between 0->1

        <Pa>CTE|0</Pa>              type of fade:0,1,2,3
        <Pa>CTE|0</Pa>            optional color 0->255 (0)
        <Pa> i_logo </Pa>
        <Pa> i_logo</Pa>

        <Pa>CTE|0</Pa>
        <Pa>CTE|0</Pa>
        <Pa>i_logo</Pa>
        <Pa>i_logo</Pa>

        <Pa>CTE|0</Pa>
        <Pa>CTE|0</Pa>
        <Pa>i_logo</Pa>
        <Pa>i_logo</Pa>
    </Fx>

   <Fx><Pa>SpritePlain </Pa>
        <Pa> </Pa>
        <Pa> i_logof </Pa>
        <Pa>sin|-0.05|0.5|-0.05</Pa>
        <Pa>sin|-0.05|0.5|-0.05</Pa>
        <Pa>sin|1.05|0.5|0.05</Pa>
        <Pa>sin|1.05|0.5|0.05</Pa>
    </Fx>

    <Fx><Pa> playscript </Pa>
        <Pa> myscript </Pa>
        <Pa> aff|0|1</Pa>
    </Fx>

   <Fx><Pa> playpart </Pa>
            <Pa> macronoise </Pa>
            <Pa> aff|0|1</Pa>
        </Fx>

</KPART>
---------------------------------
<KPART> <ID> p1 </ID>
 

    <Fx><Pa> Set3DObject </Pa>
        <Pa>  logoplane </Pa>

<ktable> tx |0,3|400,0</ktable>
<ktable> tz |0,-2.7|400,-1</ktable>

        <Pa> aft |tx|0|0</Pa>
        <Pa> cte |0  </Pa>
        <Pa> aft |tz|0|0</Pa>

<ktable> to1 |0,0.5|400,0</ktable>
<ktable> to2 |0,0.6|400,0</ktable>

        <Pa> aft |to1|0|0</Pa>
        <Pa> aft |to2|0|0</Pa>
        <Pa> aff |0|0.00</Pa>

        <Pa> 3cte|1|1|1 </Pa>
    </Fx>

      <Fx><Pa> Draw3DWorld </Pa>
            <Pa>   </Pa>
            <Pa> world1 </Pa>
            <Pa> the_camera </Pa>
            <Pa> cte|0 </Pa>
            <Pa> cte|0.25 </Pa>
            <Pa> cte|20</Pa>
        </Fx>
 
</KPART>
---------------------------------
<KPART> <ID> p2 </ID>

    <Fx><Pa>Sprite </Pa>
        <Pa> r_logoonly </Pa>
        <Pa> i_logo </Pa>
        <Pa> 4cte |0|0|1|1 </Pa>
    </Fx>
  ---------------------------
    <Fx><Pa> Set3DObject </Pa>
        <Pa>  cube1 </Pa>
        <Pa> sin|0|0.4|1.5 </Pa>
        <Pa> cte|0 </Pa>
        <Pa>  bounce |400|700|2000|4|1.75</Pa>

        <Pa> aff |0|0.0035</Pa>
        <Pa> aff |0|0.0055</Pa>
        <Pa> aff |0|0.0045</Pa>

        <Pa> 3cte|1.75|1.75|1.75 </Pa>
    </Fx>
   <Fx><Pa> Draw3DWorld </Pa>
            <Pa>   </Pa>
            <Pa> world2 </Pa>
            <Pa> the_camera </Pa>
            <Pa> cte|0 </Pa>
            <Pa> cte|0.25 </Pa>
            <Pa> cte|3.5</Pa>
        </Fx>

    <Fx><Pa> Set3DObject </Pa>
        <Pa>  cube2 </Pa>
        <Pa> sin|0|0.4|1.5 </Pa>
        <Pa> cte|0 </Pa>
        <Pa>  bounce |400|700|2000|4|1.75</Pa>

        <Pa> aff |0|0.0035</Pa>
        <Pa> aff |0|0.0055</Pa>
        <Pa> aff |0|0.0045</Pa>

        <Pa> 3cte|1.75|1.75|1.75 </Pa>
    </Fx>

   <Fx><Pa> Draw3DWorld </Pa>
            <Pa>   </Pa>
            <Pa> world3 </Pa>
            <Pa> the_camera </Pa>
            <Pa> cte|0 </Pa>
            <Pa> cte|0.25 </Pa>
            <Pa> cte|3.5</Pa>
        </Fx>

</KPART>
--------------------------
